package GUI.gameWinOld;

import game.ClassicGameBoard;
import game.GameBoard;
import java.awt.BorderLayout;

import javax.swing.JFrame;
import javax.swing.JPanel;

@SuppressWarnings("serial")
public abstract class GamePanel extends JPanel {
	protected GameBoard gameBoard;
	protected JFrame frame;
	
	public GamePanel(BorderLayout borderLayout) {
		super(borderLayout);
	}
	public GameBoard getGameBoard() {
		return gameBoard;
	}
	public void setFrame(JFrame frame) {
		this.frame=frame;
	}
}
